Variables
Variables store values that you can use and change throughout your program.
Declaring variables
Use let to create a new variable:
let x = 5
let name = "Alice"
let found = true
let items = [1, 2, 3]
let config = {"width": 10, "height": 5}
let is required the first time — using an undeclared variable is an error. This catches typos early:
let count = 5
conut = 10 // Error: I don't know what 'conut' is — did you mean 'count'?
Constants
Use const for values that won’t change:
const PI = 3.14
const MAX_SIZE = 100
Reassigning a constant is rejected at parse time — the compiler sees that the left-hand side is an all-caps identifier and refuses:
const MAX_SIZE = 100
MAX_SIZE = 200 // Error: can't reassign a constant
Constants must be all-caps (with digits / underscores allowed). const Pi = 3.14 is rejected: the parser will suggest const PI = 3.14 instead.
Reassignment
After declaration, reassign with just =:
let score = 0
score = 10
score += 5 // score is now 15
Compound assignment operators: +=, -=, *=, /=, %=.
let x = 10
x += 3 // x = x + 3 → 13
x -= 1 // x = x - 1 → 12
x *= 2 // x = x * 2 → 24
Name shapes are checked
Bop enforces case conventions at declaration sites so intent is visible at a glance:
| Declaration | Required shape |
|---|---|
let x, fn foo(param), struct fields, match bindings, for variables, aliases | starts with lowercase or _ |
const FOO | all caps (+ digits / _) |
struct Point, enum Shape, enum variants | starts with uppercase |
Mis-shaped declarations parse-error with a suggestion:
let Count = 5 // Error: names bound by `let` start with a lowercase letter. Try `count`?
const pi = 3.14 // Error: `const` names are SCREAMING_SNAKE_CASE. Try `PI`?
struct point {} // Error: type names start with an uppercase letter. Try `Point`?
A leading underscore marks a name as “private by convention.” It doesn’t change the shape check — _count is still a lowercase-starting name — but glob use imports skip names that start with _ (see Modules).
Block scoping
Variables are block-scoped — a variable declared inside { } is not visible outside:
let x = 1
if true {
let y = 2 // y only exists inside this block
print(y) // 2
}
// print(y) // Error: I don't know what 'y' is
Shadowing
You can re-declare a variable with let in an inner block. The inner variable “shadows” the outer one:
let x = 1
if true {
let x = 2 // shadows outer x
x = 3 // reassigns inner x
print(x) // 3
}
print(x) // 1 — outer x is unchanged
Copying and passing values
Every value in Bop is a copy. When you assign a variable, pass an argument to a function, or return a value, you get an independent copy — even for arrays, dicts, and structs. Changing the copy never affects the original.
Assignment copies
let a = [1, 2, 3]
let b = a // b is a separate copy
b.push(4)
print(a) // [1, 2, 3] — unchanged
print(b) // [1, 2, 3, 4]
Function arguments are copies
When you pass a value to a function, the function gets its own copy. Modifying it inside the function has no effect on the caller’s variable:
fn try_to_modify(items) {
items.push(99)
print(items) // [1, 2, 3, 99]
}
let original = [1, 2, 3]
try_to_modify(original)
print(original) // [1, 2, 3] — unchanged
To get a modified value out of a function, return it:
fn add_item(items, val) {
items.push(val)
return items
}
let original = [1, 2, 3]
original = add_item(original, 99)
print(original) // [1, 2, 3, 99]
This applies to every value type — numbers, strings, bools, arrays, dicts, structs, enum variants. Closures (Value::Fn) and modules (Value::Module) are reference-counted, so passing one of those around is cheap and the shared state is visible from both handles.
Dynamic typing
Variables can hold any type. You can even change the type of a variable by reassigning it:
let val = 42
print(val.type()) // "int"
val = "hello"
print(val.type()) // "string"
This flexibility is useful but can be surprising — the error only surfaces when some later operation expects the original type. Case conventions help: a count-like variable holding a string usually means the wrong thing landed in it upstream.